﻿using System;
namespace GtsServer.Model
{
	/// <summary>
	/// 1
	/// </summary>
	[Serializable]
	public partial class TaskPrizeCondition
	{
		public TaskPrizeCondition()
		{}
		#region Model
		private int _id;
		private int _taskid;
		private int _taskprizetypeid;
		private string _operator;
		private string _settingvalue;
		private string _remark;
		private int _prizeid;
		/// <summary>
		/// 
		/// </summary>
		public int ID
		{
			set{ _id=value;}
			get{return _id;}
		}
		/// <summary>
		/// 任务id
		/// </summary>
		public int TaskID
		{
			set{ _taskid=value;}
			get{return _taskid;}
		}
		/// <summary>
		/// 任务奖品类型id
		/// </summary>
		public int TaskPrizeTypeID
		{
			set{ _taskprizetypeid=value;}
			get{return _taskprizetypeid;}
		}
		/// <summary>
		/// 运算符（大于、小于等）
		/// </summary>
		public string Operator
		{
			set{ _operator=value;}
			get{return _operator;}
		}
		/// <summary>
		/// 设置任务奖品值
		/// </summary>
		public string SettingValue
		{
			set{ _settingvalue=value;}
			get{return _settingvalue;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string Remark
		{
			set{ _remark=value;}
			get{return _remark;}
		}
		/// <summary>
		/// 奖品id
		/// </summary>
		public int PrizeID
		{
			set{ _prizeid=value;}
			get{return _prizeid;}
		}
		#endregion Model

	}
}

